Build 63: armor, variable enemy density
Free Version Survivors » Devlog
What’s new since build 61:
- New player rule: “Bonus_Incoming_Damage_Multiplier”: allows incoming damage reduction (or increase :) + a new matching “Armor” upgrade & modifier
- New enemy rule: “Density” (physics property), defaults to 1, allows making enemies “heavier” so they can push lighter enemies around
- Added dark translucent letterbox around layouts
- Drop objects are now always at the bottom of their layer
Files
free-version-survivors-html.zip Play in browser
Version 22 Oct 28, 2025
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Free Version Survivors
A "survivors-like" or "bullet heaven" template for Construct 3
| Status | In development |
| Author | Fodi |
| Genre | Action |
| Tags | bullet-heaven, Roguelike, Survivor-like, Project template, vampire-survivors |
| Languages | English |
More posts
- Build 69: enemies spawning enemies, projectiles & feature freeze67 days ago
- Build 68: a relatively big update!69 days ago
- Build 67: reworked knockback system87 days ago
- Build 65: new enemy spawn and teleport systemNov 03, 2025
- Build 64: weapon knockback systemNov 01, 2025
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