I've been using Construct 3 since 2020 and I absolutely love it. It's beginner friendly, yet powerful and it's a joy to use (for me anyway). It's the engine I found to be the most intuitive and most rewarding to use (possibly because I used to dabble in Klik'n'Play, The Games Factory and Macromedia Flash when I was a kid).
I began streaming game development on Twitch in November 2023. VODs usually end up on this YouTube playlist. I also have a slightly neglected blog on game development and sometimes I post about my work on on Bluesky. In 2025 I started Advanced Construct to document my methods and share some knowledge with the Construct 3 developer community.
I like spinning up new projects often, and I love game jams. If something sticks, it will probably end up here. The graphics and sounds in my games are often created by my good friend Tibor. Together we're Lasermagnet Games.
In 2025 I started organizing a weekly meetup called Gamedev Club in my hometown. The plan is to build a friendly community of hobbyists, share knowledge and inspire more people to give game development a go.
2020 óta használom a Construct 3 nevű engine-t és nagyon bejön. Kezdőbarát, de rengeteg dologra képes és öröm használni (szerintem).
2023 vĂ©gĂ©n kezdtem alkalomszerűen játĂ©kfejlesztĂ©st streamelni, a VOD-ok többnyire visszanĂ©zhetĹ‘ a YouTube-on. Van egy nĂ©mileg elhanyagolt blogom, idĹ‘nkĂ©nt Bluesky-on posztolok az aktuális projektjeimrĹ‘l. 2025-ben elindĂtottam az Advanced Construct nevű angol nyelvű oldalt, ahol a tapasztalataimat Ă©s ajánlásaimat osztom Construct 3 fejlesztĂ©s tĂ©mában.
Szeretek gyakran Ăşj projektben kezdeni Ă©s game jam-eken rĂ©szt venni. A játĂ©kaimban a grafikát (Ă©s nĂ©ha a hangokat is) többnyire jĂł barátom, Tibor kĂ©szĂti. Közös "stĂşdiĂłnk" a Lasermagnet Games.
2025-ben elindĂtottunk BĂ©kĂ©scsabán egy heti esemĂ©nysorozatot a játĂ©kfejlesztĂ©s világa után Ă©rdeklĹ‘dĹ‘knek. Ha netán pont te is ilyen vagy, nĂ©zz körĂĽl a Gamedev Klub honlapján.
You can download the Construct 3 project files for these projects for free. All code is available under the MIT license.