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Free Version Survivors

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Devlog

  • Build 64: weapon knockback system
    November 01, 2025 by Fodi
    What’s new: Weapon knockback system (with an extra event): KnockbackForceMultiplier defines the multiplier which is applied on the enemy’s movement speed to calculate the knocback force, Knockback... Continue reading
  • Build 63: armor, variable enemy density
    October 28, 2025 by Fodi
    What’s new since build 61: New player rule: “Bonus_Incoming_Damage_Multiplier”: allows incoming damage reduction (or increase :) + a new matching “Armor” upgrade & modifier New enemy rule... Continue reading
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