Groundflipper
Disclaimer: there is a pretty bad bug in our game jam entry version - you lose a life at the end of each level; a fixed version (which also has 5 lives at the start) can be found here:
https://groundflipper-fixed.vercel.app/
We are continuing the development of the game! You can also try the latest version with additional bugfixes, better balance, more features and polish:
https://lasermagnet.itch.io/groundflipper
Groundflipper is a prototype of a 2D puzzle/action game with an infinite number of procedurally generated levels.
Gameplay
The level is divided into 6 tiles which you can rotate if the player (the robot) is not standing in them. Your objective is to pick up all stars and avoid moving enemies (a bouncing ball-like creature and a flying one). Picking up diamond stars will also earn you an extra life.
Controls
- A/D: move player left/right
- W: jump
- Click left or right side of tiles to rotate them (only if player is not standing in it)
- 1/3: rotate all tiles (except the current one)
- Q/E: dig to the left/ right
- K: kill & respawn player
- R: restart game
- F: toggle full screen mode
Status | Prototype |
Platforms | HTML5 |
Release date | Aug 22, 2021 |
Author | Fodi |
Genre | Platformer, Puzzle |
Made with | Construct |
Tags | 2D, Procedural Generation, Puzzle-Platformer, Tilemap |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Links | Mirror |
Development log
- Post-jam update #1Aug 24, 2021
- Game jam entryAug 22, 2021
- Extra life, scoreboardAug 22, 2021
- Almost "done"Aug 22, 2021
- Digging + player animationAug 22, 2021
- Attacking enemies, sounds and some visualsAug 22, 2021
- Crates and stuffAug 22, 2021
- Pickup spawns, new map typesAug 22, 2021
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