Update: new flying enemy, updated graphics, bugfixes.
Level Editor Mayhem (working title) » Devlog
What's new:
- The flying enemy is now a ghost, which is bigger, turns red gradually after each kill and self-destructs after the 4th kill.
- New graphics for both barrels and the cannon.
- Barrels are now jump thru instead of solid, so players can walk through them, but can still jump on top of them. This also means players can no longer get stuck under falling barrels.
- Improved player-box and player-mine collision detection.
- Bugfix: player animation glitch while wall riding, in placement mode and rotating a placeable wall overlapping the player (thanks Zsozsó!).
- Bugfix: player animation glitch when entering placement mode while going either left or right.
- Bugfix: players in placement mode still collided with projectiles (eg. cannonballs).
Files
LevelEditorMayhem.zip Play in browser
Aug 24, 2021
Level Editor Mayhem (working title)
Chaotic local multiplayer platformer with weapons and placeable items
Status | Prototype |
Author | Fodi |
Genre | Platformer |
Tags | 2D, Local multiplayer, Multiplayer, PvP |
More posts
- Update: a bunch of small changesSep 24, 2021
- Update: major changes in gameplay, new graphics and soundsSep 06, 2021
- Update: drop-in multiplayer, proximity barrels, major graphics updateSep 01, 2021
- Update: new level, minor changesAug 15, 2021
- Update: shotgun, rocket launcher, freezing barrel!Aug 09, 2021
- Update: exploding barrel, rule changes, bugfixesAug 05, 2021
- Update: more destructive weapons/projectiles, bugfixesAug 04, 2021
- Update: a few enhancementsAug 04, 2021
- Update: weapons, new graphics, bugfixes (and probably new bugs)Aug 03, 2021
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