Update: major changes in gameplay, new graphics and sounds
Level Editor Mayhem (working title) » Devlog
What's new:
- Brand new game mechanic: crowns (previously known as "targets", now internally called "collectibles") need to be picked up and transported to portals ("drop zones"), which appear after a pickup is made. If a player carrying a collectible dies, any player can pick up the collectible and take it to the drop zone and get the point. At this point there are 4 portals on each level (near each corner); a random portal will activate after each pickup.
- Players can now throw their weapons: thrown weapons can kill enemies or other players for a short period of time and will disappear (can not be picked up after thrown).
- Boxes will re-use their spawn locations infinitely, there are no more box drops from above.
- Dropped weapons can be picked up if they have ammo left in them (if not, they will disappear).
- Spikes now extend/contract every 10 seconds.
- 3 new player graphics, assigned randomly at each spawn.
- New background image (desert); background images are chosen randomly at the start of the level.
- New sound effects: shotgun fire, mine bounce, grenade bounce, grenade explosion.
There's a very good chance that there are a bunch of new bugs due to the major changes to gameplay and internal refactoring, so feel free to report them :)
Files
LevelEditorMayhem.zip Play in browser
Sep 06, 2021
Level Editor Mayhem (working title)
Chaotic local multiplayer platformer with weapons and placeable items
Status | Prototype |
Author | Fodi |
Genre | Platformer |
Tags | 2D, Local multiplayer, Multiplayer, PvP |
More posts
- Update: a bunch of small changesSep 24, 2021
- Update: drop-in multiplayer, proximity barrels, major graphics updateSep 01, 2021
- Update: new flying enemy, updated graphics, bugfixes.Aug 24, 2021
- Update: new level, minor changesAug 15, 2021
- Update: shotgun, rocket launcher, freezing barrel!Aug 09, 2021
- Update: exploding barrel, rule changes, bugfixesAug 05, 2021
- Update: more destructive weapons/projectiles, bugfixesAug 04, 2021
- Update: a few enhancementsAug 04, 2021
- Update: weapons, new graphics, bugfixes (and probably new bugs)Aug 03, 2021
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