Update: drop-in multiplayer, proximity barrels, major graphics update
Level Editor Mayhem (working title) » Devlog
What's new:
- Drop-in multiplayer support: players are no longer automatically spawned on a level, they can enter by pressing jump.
- Barrels will now start shaking when players are near them and will explode at one point (unless the players leave its proximity).
- New spike graphics.
- New wall graphics on level 3.
- New weapon/projectile graphics: pistol, rocket launcher, rocket and grenade.
- New shard graphics: saw blades, exploding barrel, grenade.
- Picking up targets are now accompanied by an animated counter which shows the player's current target count in the player's color.
- All in-game fonts are now "Press Start 2P" by the amazing Cody "CodeMan38" Boisclair.
- New background image on all levels.
- Box and blob enemy spawns are now animated.
- Bugfix: activating a placed mine sometimes caused another mine in placement mode to explode, leaving the player in placement mode stuck.
Hotfix (2021-09-01 22:45): barrels could proximity-explode while in placement mode.
Files
LevelEditorMayhem.zip Play in browser
Sep 01, 2021
Level Editor Mayhem (working title)
Chaotic local multiplayer platformer with weapons and placeable items
Status | Prototype |
Author | Fodi |
Genre | Platformer |
Tags | 2D, Local multiplayer, Multiplayer, PvP |
More posts
- Update: a bunch of small changesSep 24, 2021
- Update: major changes in gameplay, new graphics and soundsSep 06, 2021
- Update: new flying enemy, updated graphics, bugfixes.Aug 24, 2021
- Update: new level, minor changesAug 15, 2021
- Update: shotgun, rocket launcher, freezing barrel!Aug 09, 2021
- Update: exploding barrel, rule changes, bugfixesAug 05, 2021
- Update: more destructive weapons/projectiles, bugfixesAug 04, 2021
- Update: a few enhancementsAug 04, 2021
- Update: weapons, new graphics, bugfixes (and probably new bugs)Aug 03, 2021
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