Update: higher resolution & minor changes


What's new:

  • Double resolution: we've decided to move away from the retro look a bit so everything was resized 2x. Art will be re-done in a higher resolution at one point but it should already look slightly smoother now.
  • Bugfix: head jumps did not count as kills, they do now.
  • Slightly modified head jump mechanics (bigger soft spot, different post-stomp "recoil" jump).

Files

LevelEditorMayhem.zip Play in browser
Jul 19, 2021

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