Update: new level, new sawblade mechanics
Level Editor Mayhem (working title) » Devlog
What's new:
- We've added a second level! There's no level select screen at this point, but you can go to the next level at anytime by pressing Shift+L. More levels are coming soon!
- After a target (diamond) has been picked up a new one will only activate after 6 seconds, but two nova particle effects will signify its location 4 and 2 seconds before it activates.
- Sawblades deteriorate visually after getting hit by players or NPC enemies. After 2 hits, sawblades become dull and will only knock back and not kill colliding players.
- When destroyed, sawblades break into shards just like players.
- New hi-res blob graphics by Tibor.
- Improved head stomp detection outside safe zone; jumping on each others' head in the safe zone results in a bounce but no kills.
- Bugfix: wall jumps didn't have jump sounds.
Files
LevelEditorMayhem.zip Play in browser
Jul 23, 2021
Level Editor Mayhem (working title)
Chaotic local multiplayer platformer with weapons and placeable items
Status | Prototype |
Author | Fodi |
Genre | Platformer |
Tags | 2D, Local multiplayer, Multiplayer, PvP |
More posts
- Update: a bunch of small changesSep 24, 2021
- Update: major changes in gameplay, new graphics and soundsSep 06, 2021
- Update: drop-in multiplayer, proximity barrels, major graphics updateSep 01, 2021
- Update: new flying enemy, updated graphics, bugfixes.Aug 24, 2021
- Update: new level, minor changesAug 15, 2021
- Update: shotgun, rocket launcher, freezing barrel!Aug 09, 2021
- Update: exploding barrel, rule changes, bugfixesAug 05, 2021
- Update: more destructive weapons/projectiles, bugfixesAug 04, 2021
- Update: a few enhancementsAug 04, 2021
- Update: weapons, new graphics, bugfixes (and probably new bugs)Aug 03, 2021
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