Update: new mine, moving platforms, spikes, new level, new graphics...


What's new:

  • New placeable: bigger mine (the old one became the smaller one), which has a fairly large explosion radius, killing players and NPC enemies within.
  • New mechanics:
    • Moving ghost platforms: players can stand on them, but boxes and enemies will fall through
    • Spikes: kills players and NPC enemies instantly, does not deteriorate
  • New level (#3) featuring moving ghost platforms and spikes.
  • New placeable wall graphics and player animations by Tibor.
  • Optimized shatter effect (player & saw blade shard creation).
  • While the end-of-level scoreboard is showing, you can press Shift+L to skip to the next level immediately.
  • Placed walls and saw blades clear away decals.
  • Performance counters are no longer displayed by default, instead it can be toggled with Ctrl+Alt+Shift+X (which also toggles player "soft spot" visibility).

Files

LevelEditorMayhem.zip Play in browser
Jul 26, 2021

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