Update: new mine, moving platforms, spikes, new level, new graphics...
Level Editor Mayhem (working title) » Devlog
What's new:
- New placeable: bigger mine (the old one became the smaller one), which has a fairly large explosion radius, killing players and NPC enemies within.
- New mechanics:
- Moving ghost platforms: players can stand on them, but boxes and enemies will fall through
- Spikes: kills players and NPC enemies instantly, does not deteriorate
- New level (#3) featuring moving ghost platforms and spikes.
- New placeable wall graphics and player animations by Tibor.
- Optimized shatter effect (player & saw blade shard creation).
- While the end-of-level scoreboard is showing, you can press Shift+L to skip to the next level immediately.
- Placed walls and saw blades clear away decals.
- Performance counters are no longer displayed by default, instead it can be toggled with Ctrl+Alt+Shift+X (which also toggles player "soft spot" visibility).
Files
LevelEditorMayhem.zip Play in browser
Jul 26, 2021
Level Editor Mayhem (working title)
Chaotic local multiplayer platformer with weapons and placeable items
Status | Prototype |
Author | Fodi |
Genre | Platformer |
Tags | 2D, Local multiplayer, Multiplayer, PvP |
More posts
- Update: a bunch of small changesSep 24, 2021
- Update: major changes in gameplay, new graphics and soundsSep 06, 2021
- Update: drop-in multiplayer, proximity barrels, major graphics updateSep 01, 2021
- Update: new flying enemy, updated graphics, bugfixes.Aug 24, 2021
- Update: new level, minor changesAug 15, 2021
- Update: shotgun, rocket launcher, freezing barrel!Aug 09, 2021
- Update: exploding barrel, rule changes, bugfixesAug 05, 2021
- Update: more destructive weapons/projectiles, bugfixesAug 04, 2021
- Update: a few enhancementsAug 04, 2021
- Update: weapons, new graphics, bugfixes (and probably new bugs)Aug 03, 2021
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